Tuesday, May 19, 2009

First Thoughts

I often write as if I was writing any kind of fiction, just borrowing the lore from Blizzard (with thanks). Of course, knowing that what I write takes place with World of Warcraft in terms of the timeline and that what I write is supposed to be about my characters and the game world, there are certain things I occasionally have a difficult time dealing with. I'll try to cover some of those things in my "Thoughts" postings.

They'll cover all kinds of subjects, like time, distance, communication between characters in game, discrepancies in the game story and general lore, currency and how money is handled, etc.

For example, in the latest installment of Warhorse, the story of how the paladin Seona gets her first mount, she takes a ride on the Deeprun Tram. Now, in game this tram takes you from Ironforge to Stormwind in just 60 seconds. That's fast. Really fast. Too fast, actually, to be realistic. It's done as a courtesy for players because who the heck wants to play a game that gets too realistic? I mean, I play to have fun, not wait on some silly train that should technically take several hours (at minimum) to get me from one place to another.

That's something I have to think about when I write. Seona also makes purchases in the story, and currency in the game is not an actual, physical object, so how do I write about it? And mounts! Don't get me started on how easy it is for my Undead warrior, Yrovi, to carry upwards of 35 mounts with her at all times.

When it comes to RP in the game itself, how to players deal with this issue? Do they just limit themselves to one or two mounts, or finding some way of explaining that they have a private stable or something when they switch out mounts?

Lots of questions, and I have at least some answers for myself, though I'd love to find out what others think about things like this and how they deal with them.

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